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Engine Programmer

ZeniMax Media

30.07.2024

Almanya

Tam Zamanlı

İş Yerinde

Deneyim: 4-6 Yıl


İlan Açıklaması

Overview

id Software is looking for an Engine Programmer to help define, create, and maintain significant portions of idTech - the fastest and highest fidelity engine at 60hz+ on the planet. You will join our Core Technology group where your expertise and experience will be focused primarily on the base idTech engine but you should be comfortable touching many areas of the code and may also work on tools, game code and our entire technology suite. Expect your abilities and scope of work to expand in a fast paced and highly innovative environment.

Responsibilities

  • Work with our Core Technology group to create the best in class FPS engine tailored for our legendary titles
  • Work well with other engineers, artists, and designers specifically in the areas of developer experience and iteration time
  • Accurately estimate schedules and deliver high quality work products to that schedule
  • Work with our Core Technology group to create the best in class FPS engine tailored for our legendary titles
  • Work well with other engineers, artists, and designers specifically in the areas of developer experience and iteration time
  • Accurately estimate schedules and deliver high quality work products to that schedule

Qualifications

  • 5+ years game industry programming experience 
  • Strong C++ design and coding experience
  • Experience working in with multithreaded, real-time systems
  • Experience writing code that balances performance and maintainability
  • Excellent math
  • Enjoys jumping into lots of different systems, tackling everything from entire systems to random tasks
  • Strong interpersonal skills and problem solving ability
  • Comfortable working in cross-discipline teams
  • Excellent organization and time management skills
  • Good oral and written communication skills
  • Ability to write clear, maintainable, portable code that adheres to a well-documented coding standard
  • Must be a self-motivated and energetic team player with a very strong work ethic and cooperative attitude
  • Bachelor's degree in Computer Science or equivalent demonstrable industry experience                                      
     

Preferred Skills

  • Experience with any version of idTech
  • Experience with Vulkan and DirectX 12
  • Experience with modern Console Development (PS4, XB1, Switch)
  • Experience with C++11
  • Experience with animation, 3D graphics, audio, AI, or gameplay programming
  • Experience with game editor and commercial (Max, PhotoShop, Substance, Modo, WWise, etc.) plugins/modification
  • Experience with Qt


 

Beceriler

C++

Şirket Hakkında

ZeniMax Media Hakkında

Şirket Konumu:

ZeniMax creates and publishes original interactive entertainment content for consoles, the PC, and handheld/wireless devices. Its Bethesda Softworks division, founded in 1986 in the early days of the industry, has a long history of success as a publisher of award-winning video games. In addition, the ZeniMax group includes some of the most acclaimed development studios in the world. The Company's growing library of intellectual properties includes such franchises as The Elder Scrolls, Fallout, Dishonored, DOOM, QUAKE, Wolfenstein, Enemy Territory, RAGE and The Evil Within.


İlan Özeti
30.07.2024 tarihinde ZeniMax Media tarafından yayınlanan Engine Programmer iş ilanına başvurmadan önce pozisyonla ilgili önemli detayların kontrol edilmesi gerekir. Bu ilan Almanya konumu için açılmıştır. İlgili pozisyon için gereken deneyim süresi Deneyim: 4-6 Yıl arasında değişmektedir. Pozisyon Tam Zamanlı ve çalışma konumu İş Yerinde olarak belirlenmiştir. ZeniMax Media bu pozisyon için başvuran adaylardan aşağıdaki becerilere sahip olmalarını beklemektedir:
C++
Bu becerilere sahip olmanız başvurunuzun dikkate alınma şansını artıracaktır.

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